Here's a simple UDP Server Client Implementation in C for Unix/Linux.As UDP is a connection-less protocol, it is not reliable or we can say that we don't send acknowledgements for the packets sent.
Here is a concurrent UDP server which can accept packets from multiple clients simultaneously.The port mentioned here can be changed to any value between 1024 and 65535 (since upto 1024 are known ports).
//UDPServer.c/* * gcc -o server UDPServer.c * ./server */#include <arpa/inet.h>#include <netinet/in.h>#include <stdio.h>#include <sys/types.h>#include <sys/socket.h>#include <unistd.h>#include <stdlib.h> #include <string.h>#define BUFLEN 512#define PORT 9930void err(char *str){ perror(str); exit(1);}int main(void){ struct sockaddr_in my_addr, cli_addr; int sockfd, i; socklen_t slen=sizeof(cli_addr); char buf[BUFLEN];/* ############### Socket Opening ############# */ if ((sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP))==-1) err("socket"); else printf("Server : Socket() successful\n"); bzero(&my_addr, sizeof(my_addr)); my_addr.sin_family = AF_INET; my_addr.sin_port = htons(PORT); my_addr.sin_addr.s_addr = htonl(INADDR_ANY);
/* ############### Socket Binding ############## */
if (bind(sockfd, (struct sockaddr* ) &my_addr, sizeof(my_addr))==-1) err("binding Error"); else printf("Server : bind() successful\n");
/* ################ Data Receiving ############### */
while(1) { if (recvfrom(sockfd, buf, BUFLEN, 0, (struct sockaddr*)&cli_addr, &slen)==-1) err("recvfrom()"); printf("Received packet from %s:%d\nData: %s\n\n", inet_ntoa(cli_addr.sin_addr), ntohs(cli_addr.sin_port), buf); } close(sockfd); return 0;} |
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
| //UDPClient.c/* * gcc -o client UDPClient.c * ./client <server-ip> */#include <arpa/inet.h>#include <netinet/in.h>#include <stdio.h>#include <sys/types.h>#include <sys/socket.h>#include <unistd.h>#include <stdlib.h> #include <string.h>#define BUFLEN 512#define PORT 9930void err(char *s){ perror(s); exit(1);}int main(int argc, char** argv){ struct sockaddr_in serv_addr; int sockfd, i, slen=sizeof(serv_addr); char buf[BUFLEN]; if(argc != 2) { printf("Usage : %s <Server-IP>\n",argv[0]); exit(0); }
/* ############### Socket Opening ############# */
if ((sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP))==-1) err("socket"); bzero(&serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(PORT); if (inet_aton(argv[1], &serv_addr.sin_addr)==0) { fprintf(stderr, "inet_aton() failed\n"); exit(1); }
/* ############### Data Sending ############## */
while(1) { printf("\nEnter data to send(Type exit and press enter to exit) : "); scanf("%[^\n]",buf); getchar(); if(strcmp(buf,"exit") == 0) exit(0); if (sendto(sockfd, buf, BUFLEN, 0, (struct sockaddr*)&serv_addr, slen)==-1) err("sendto()"); } close(sockfd); return 0;} |
No comments:
Post a Comment